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Democracy 3 best mods
Democracy 3 best mods





democracy 3 best mods

This is where you can put files that denote changes to the simulation that take place only for that mission. If you open up the folder called 'overrides' in any of the mission folders you will find a new bunch of text files.

democracy 3 best mods

It is entirely implemented at the start of the mission, and it's effects should be fully worked-through the simulation at the start of the game. Any policy listed here is automatically set as active, with the slider set to the given value. There are some 'uncancellable' policies which are always set (like labourlaws) and if their value is not overidden here, those policies will default to a value of 0.5. These are the lines of text data displayed on the choose mission screen, and can include anything of interest to the player.Įach line in this section is a policy name and it's starting value. Anything can be added here, as a piece of text, and then checked for it's existence later as a pre-requisite. For example MONARCHY is set as an option, and can then be a pre-requisite for an event such as RoyalScandal. This is a list of special values that turn on values that can be checked for items such as dilemmas. Used to locate the mission in the list of missions on the choose mission screen. Large flag background used in some screens.Īllows swapping of 'chancellor,'prime minister' or whatever else the head of government should be called for this country. Small graphic used on the choose mission screen. The level of government debt at the start of the missions.įilename of the file used to load in a list of first, last and surnames for ministers and citizens in this country. So again, it's best to compare a country to an existing one and pick an appropriate value based on the size of their economy. All policy costs and incomes and other values are multiplied by this amount.

democracy 3 best mods

It is probably best calculated by comparing as nations debt against an existing mission nations debt and adjusting accordingly.Ī relative multiplier showing the cost and income of things relative to other countries. Only the max works, and it is used as a scalar against which debt is measured to calculate debt as a percentage of GDP, and thus credit ratings. Makes no difference to the simulation, it is entirely for visual purposes. The range, in the currency listed above, which voters salaries are distributed between. The global economic cycle works on a sine wave, and this shows the percentage through the route o that sine wave that the missions starts at with regards to the state of the global economy.

democracy 3 best mods

there are 2,000 simulated voters so divide the countries true population by 2,000 to get this figure This is the amount of voters represented by each simulated voter. This is the text used to denote the currency for this country as is used throughout the GUI. There are a large number of lines in this section which control how the country looks and behaves. That text file contains the majority of the information for controlling the state of the country, split into four sections called, , and. The folder are 'overrides' and 'scripts' and the file is called countryname.txt where countryname is the same as the folder. Inside the folder for your new country you need one text file and two more folders. You also need to provide a large flag and small flag graphic, which are found in \data\bitmaps\flags (large) and data\bitmaps\missions (small). Each folder contains a number of additional files and information. The countries are folders under the path \democracy 3\data\missions. Adding a new country to the game takes some work, but can be done.







Democracy 3 best mods